It was also at that point that I noticed some of the ships are still missing in the Sound Mods Creator, especially the entire European destroyer line.Īnd along with that, the AA guns and secondary guns sound events are still missing. I managed to figure out how to use the World of Warships API, and got myself a list showing most of the ships' shipID. Hello again, with an update about the "vehicle indexes". This also works fine, except I have to copy the sound mod in "E:\World_of_Warships\res_mods\banks\mods\" to "E:\World_of_Warships\bin\\res_mods\banks\mods" everytime I updated something. Then I set the client folder to "E:\World_of_Warships". For me, it was "E:/World_of_Warships/res/banks/mod.xml" and "E:\World_of_Warships\res_mods". Originally I set these paths someplace else. (Only after setting the correct mod.xml path, the error will stop showing). Set the 2 paths in SoundModsCreator, Client folder to "bin/" and mod.xml path to "bin\\res\banks" (not necessarily "bin\\res\banks", it can be anywhere inside your drive) Place the mod.xml given by the creator of SoundModsCreator in folder "bin\\res\banks".ģ. In folder "bin\", create 3 folders "res\banks" and "res_mods".Ģ. I hope this helps, and apologies if it doesn't.ġ. Mine has been working fine here, here's what I did. Ok, seriously, I've been following these guides step by step and now it won't let me set up the destination wherever I put it inside the game folder
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |